﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.Blueprint
{
	/// <summary>
	/// 蓝图信息
	/// </summary>
	[Serializable]
	public class BlueprintInfo
	{
		/// <summary>
		/// 蓝图Id
		/// </summary>
		public string blueprintId;
		/// <summary>
		/// 位置信息（从1开始）
		/// </summary>
		public int Position;
		/// <summary>
		/// 是否学习了
		/// </summary>
		public bool isStudied;
	}
}
